Michael “Tenshihan” Quinn Sound FX and Player-Voices Merlijn Hofstra Programmer and server admin Past Teamįabien “H. Tyler “-z-” Mulligan Web Developer and Interaction Designer Jakob “tZork” Markstrom Grohn Programmer and Artist Rasmus “FruitieX” Eskola Artist and Programmer Lee Vermeulen – Project Founder and Co-DesignerĪshley Hale (LadyHavoc) – Lead Programmer and Co-Designer Maintainers Original Nexuiz Development Team Team Leaders Illfonic’s Nexuiz was released for XBLA in February 2012, and Steam May 3rd 2012. Original Nexuiz designer Forest ‘LordHavoc’ Hale worked with Illfonic on the new version, many of the GPL contributors forked the project into a new game Xonotic, while Lee Vermeulen moved towards Capsized development. In mid-2010 it was announced that a new XBLA, PSN, and Steam downloadable remake of Nexuiz would be done from the ground up by IllFonic using Crytek’s CryENGINE3 game engine. Since its release it has been downloaded over 6 million times, and is included with many Linux distributions. Development continued with many online contributors over the years, with version 2.5 released in October of 2009. The first version of the game was released in 2005. The engine that powered Nexuiz was Forest Hale’s Darkplaces engine. The goal of the project was to create a high quality first person shooter that could be played freely across all platforms in one package: PC, Mac, and Linux. Nexuiz was originally developed by Lee Vermeulen and Ashley Hale (Ladyhavoc), who started Alientrap in the summer of 2002. Nexuiz mac download download#Download Nexuiz Classic 2.5.2 on Sourceforge
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |